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	<title>Comments on: Reverse bounties improved</title>
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	<link>http://gondwanaland.com/mlog/2005/07/21/reverse-bounty/</link>
	<description>My opinions only. I do not represent any organization in this publication.</description>
	<pubDate>Fri, 21 Nov 2008 07:32:08 +0000</pubDate>
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		<title>By: Mike Linksvayer</title>
		<link>http://gondwanaland.com/mlog/2005/07/21/reverse-bounty/#comment-3164</link>
		<dc:creator>Mike Linksvayer</dc:creator>
		<pubDate>Mon, 25 Jul 2005 21:07:19 +0000</pubDate>
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		<description>I have little doubt that adequate demand is the key factor.

KISS is certainly a good approach, but I don't think "you'll get your money refunded if we don't raise enough" is very complicated. If anything its a simplification, as it removes an undefined outcome.

The refund bonus idea (different than a non-produce/performance clause) is more complicated, but it seems useful in at least two respects: 1) it establishes that the developer is serious and 2) it may attract interest to a feature that isn't obviously in high demand, but the developer believes would be in high demand if people gave the feature some consideration.

Someone with already excellent standing in a community may not need to offer such assurances to raise small amounts of money, but I suspect that anyone who doesn't have a long track record and/or anyone attempting to raise significant amounts of money for a project would increase the chances of their request for funds' success by making some promises.

Contribution towards public goods is modeled with game theory in &lt;a href="http://mason.gmu.edu/~atabarro/PrivateProvision.pdf" rel="nofollow"&gt;Alex Tabarrok's paper&lt;/a&gt;, which makes clear how assurances change the expected utility of contributing toward a public good for people who desire the good ("feature" in the case of extending software).</description>
		<content:encoded><![CDATA[<p>I have little doubt that adequate demand is the key factor.</p>
<p>KISS is certainly a good approach, but I don&#8217;t think &#8220;you&#8217;ll get your money refunded if we don&#8217;t raise enough&#8221; is very complicated. If anything its a simplification, as it removes an undefined outcome.</p>
<p>The refund bonus idea (different than a non-produce/performance clause) is more complicated, but it seems useful in at least two respects: 1) it establishes that the developer is serious and 2) it may attract interest to a feature that isn&#8217;t obviously in high demand, but the developer believes would be in high demand if people gave the feature some consideration.</p>
<p>Someone with already excellent standing in a community may not need to offer such assurances to raise small amounts of money, but I suspect that anyone who doesn&#8217;t have a long track record and/or anyone attempting to raise significant amounts of money for a project would increase the chances of their request for funds&#8217; success by making some promises.</p>
<p>Contribution towards public goods is modeled with game theory in <a href="http://mason.gmu.edu/~atabarro/PrivateProvision.pdf" rel="nofollow">Alex Tabarrok&#8217;s paper</a>, which makes clear how assurances change the expected utility of contributing toward a public good for people who desire the good (&#8221;feature&#8221; in the case of extending software).</p>
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		<title>By: Boris Mann</title>
		<link>http://gondwanaland.com/mlog/2005/07/21/reverse-bounty/#comment-3163</link>
		<dc:creator>Boris Mann</dc:creator>
		<pubDate>Mon, 25 Jul 2005 05:44:04 +0000</pubDate>
		<guid isPermaLink="false">http://gondwanaland.com/mlog/?p=153#comment-3163</guid>
		<description>The second reverse bounty was basically cancelled...I talked it through at the &lt;a href="http://drupal.org/node/21574" rel="nofollow"&gt;post on Drupal.org&lt;/a&gt;, and basically consider it to be "cancelled". I would also have done a top up if interest had been shown.

The key factor seems to be making sure that there is a true desire for the feature, and to appropriately scope the product so that it meets a broad range of needs.

As for various payment/non-produce clauses etc.....well, I would say keep it simple, otherwise you'll spend more time fielding questions about the donation process than actually getting something built.</description>
		<content:encoded><![CDATA[<p>The second reverse bounty was basically cancelled&#8230;I talked it through at the <a href="http://drupal.org/node/21574" rel="nofollow">post on Drupal.org</a>, and basically consider it to be &#8220;cancelled&#8221;. I would also have done a top up if interest had been shown.</p>
<p>The key factor seems to be making sure that there is a true desire for the feature, and to appropriately scope the product so that it meets a broad range of needs.</p>
<p>As for various payment/non-produce clauses etc&#8230;..well, I would say keep it simple, otherwise you&#8217;ll spend more time fielding questions about the donation process than actually getting something built.</p>
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